In this tutorial we will be exploring the CreateJS suite of libraries. CreateJS is suite of JavaScript libraries and tools for building rich, interactive. The script tag on line 4 includes the EaselJS library in our document so that we can work with it. We have a few options for how we do this: link to a local copy of . Refer to the GitHub repository for complete source code and a demo is available here. Other tutorials can be found on the CreateJS website.

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Introduction to CreateJS – Part 1

Test in Production the Netflix Way. I came across the JavaScript library CreateJSwhich provides a suite of modular libraries that work together or independently to enable interactive content via HTML5. Each shape has a Graphics instance which is the interface to the canvas drawing system.

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This canvas object will be used by the Stage object for the rendering of display objects. From Design to Code: This can be achieved through the following line of code: These classes are included in easljs minified files of each library and are available on the CreateJS namespace. Introduction to CreateJS — Part 1. For other geometrical shapes, refer to the code on GitHub. See the original article here. To draw a shape on the canvas, first, we will easeljjs to create a Stage object.


EaselJS: Getting Started

A Brief Overview of Indigo. This can be done by Text objects of EaselJS.

Deploy code to production now. Similarly, the Graphics object provides several functions to create shapes. Thank you for taking the time to read this article. Refer to the GitHub repository for complete source code and a demo is available here.

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Opinions expressed by DZone contributors are their own. In my demoI have added a text above the shapes. We will pass the canvas object, which we created earlier. Stage is the root level container for display objects.

Learn how to separate code deployment from user-facing feature releases with LaunchDarkly. It allows you to change color, alignment, size, font, wrapping, and other settings of Text objects. Release to users when ready. This can be achieved through the following line of code:. The tutoril libraries are: In this article, we introduce the JavaScript library suite known as CreateJS, and show you how to make some basic animations eadeljs one of it’s component libraries.


This function will update the coordinates of shapes at the touch point and redraws the canvas.

EaselJS Tutorial: Getting Started

This Shape allows us to display vector graphics on the canvas. Web Dev Partner Resources.

Recently I have been attempting to build casual games. Join the DZone community and get the full member experience. Tools and Libraries, Part 3. Integrate Feature Flags in Angular. The modular libraries are:.

Take a look at the official documentation to see how to create different shapes.

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