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Introduction to CreateJS – Part 1
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This canvas object will be used by the Stage object for the rendering of display objects. From Design to Code: This can be achieved through the following line of code: These classes are included in easljs minified files of each library and are available on the CreateJS namespace. Introduction to CreateJS — Part 1. For other geometrical shapes, refer to the code on GitHub. See the original article here. To draw a shape on the canvas, first, we will easeljjs to create a Stage object.
EaselJS: Getting Started
A Brief Overview of Indigo. This can be done by Text objects of EaselJS.
Deploy code to production now. Similarly, the Graphics object provides several functions to create shapes. Thank you for taking the time to read this article. Refer to the GitHub repository for complete source code and a demo is available here.
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Opinions expressed by DZone contributors are their own. In my demoI have added a text above the shapes. We will pass the canvas object, which we created earlier. Stage is the root level container for display objects.
This function will update the coordinates of shapes at the touch point and redraws the canvas.
EaselJS Tutorial: Getting Started
This Shape allows us to display vector graphics on the canvas. Web Dev Partner Resources.
Recently I have been attempting to build casual games. Join the DZone community and get the full member experience. Tools and Libraries, Part 3. Integrate Feature Flags in Angular. The modular libraries are:.
Take a look at the official documentation to see how to create different shapes.