Eldar Psyker Good guy Games Workshop is giving us access to free rules for the Craftworlds Bonesinger miniature. Come take a look at latest. Currently, the Battle Brothers rule states that the AELDARI and Ynnari Faction tags are The Path of War: Objective Secured, 8th Edition Eldar style. providing a data-sheet with updated rules for the Firestorm, it is unfortunately restricted to. The Firestorm Scatter Lasers is a variant of the normal with streaking laser bolts above an Eldar grav-tank formation.

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With its high rate of fire and powerful punch, the Pulse Laser could deal a threat to MEQs and light vehicles if they are not careful.


While rulea good amount of eldar cheese has been firfstorm down since 8th edition launched, there are still a couple units that can perform spectacularly when grouped together. It hard arguably much larger guns than the later scatter laser version. Granted, it may be more cost effective to stick with fiestorm standard fair offered in the more conventional detachment slots.

Unfortunately, they’re no longer as cheap as they were, at points for a standard 5-elf squad. Basically speaking, it is a upgrade of the Prism Rifle in every way. Most of the perks associated with this specialization are very melee-focused, so while Wraithguard and oddly Hemlock Wraithfighters can benefit, it may be best to shelve them in exchange for the bladed variants or their larger kin.

Unlike the Kriegers, the Corsairs are considerably less popular and as such, have significantly fewer units to play around with. Lastly, Farseers may not be able to directly support Corsair, Dark Eldar or Harlequin units, but can still serve flrestorm an offensive Psyker that can still cast Doom, Executioner and Smite on enemy forces.

About any tank will blow up the second this looks at it in the face or at least get glanced to death. It has an extra shot and a 12″ range over the shuriken cannon at the cost of rending and assault.

Shadow Spectres prefer being part of an Alaitoc detachment so that they can exploit to-hit modifiers, but are still extremely durable for Eldar infantry choices that, when spamming the Dispersed mode of their Prism Rifles, love to Soulburst additional salvos of Coherent Beams into nearby enemies, or to use their good movement to relive the “move-shoot-move” tactics of yesteryear.


The Scatter Laser also acts as a support weapon for Guardian squads, where it is mounted on a Grav Platform. On the other hand, all your dedicated melee forces will enjoy re-rollable charges, making Saim-Hann very fight-friendly indeed. However, the units are as clearly spelt out in the unit listing themselves.

Warhammer 40,/Tactics/Eldar(8E) – 1d4chan

Fast flying infantry that have powerful guns that can not only punch through MEQ and TEQ firwstorm with relative ease, but also effortlessly burn through horde armies with impunity.

In this way the Shining Spears are meant to operate similar to high technology, anti-gravitic heavy cavalry units. I also run Biel-Tan which lets me re-rolls ‘1’s on Shuriken weapons, so the scatter laser just becomes an increasingly useless tool with no place.

Other than that, the Prism Blaster has no unique firing mechanisms other than the aforementioned increased penetrative and precision power. Bonus points if they are Ynnari, and Yvraine is tucked away within 18″. The device uses magnetic containment and stabilization fields to prevent the Darklight from damaging the weapon or its user.

Which in realistic game terms was useless. It’s commonly found mounted on Raiders and Ravagers, although Kabalite Warriors are seen carrying them across the battlefield as well. Elear Firestorm’s main gun fires 12 Scatter Laser shots up to 60″ away, gaining a to-hit bonus against any units with the FLY keyword, and suffering a to-hit penalty against anything without it.

Even the mighty Land Raider can be destroyed firestrm these weapons. Where would Firesyorm be able to find second hand stuff like that from china? Counts as a Rune of Battle. Many units have access to the five iconic Eldar Heavy Weapons. Tempest of Blades 3 CP: Used at the start of any phase.

Dark reaperswhen paired with Yvraine spamming Word of the Phoenix, are a rage-inducing source of heavy firepower that can fire anywhere from shots in a single salvo maxed out squad size that all but guarantees that something important on your opponent’s team just got blown up. Friestorm now you can cast 21 powers per turn in matched play. Revenant and Phantom Titans.

Slap this on Eldrad and one-up those Tzeentch Chaos Sorcerers. Remember that you drop down during the Movement Phase so the vehicle has to sit still for a turn.


Eldar Firestorm – Request for Info – Forum – DakkaDakka

I know the official Forgeworld model had longer barrel scatter lasers, so I wasn’t sure if it was longer-range or stronger than the classic scatter laser just three of them. The primary weapon of the Falcon that fires a stream of potent laser beams, it is a more dakka Bright Lance, but is less powerful and unable to penetrate enemy armor as effectively. A unique little sub-division of eldar, the Corsairs are to the Aeldari as the Death Korps of Krieg are to the Imperial Guard; an overpriced Forge World exclusive faction with a fancy little twist on the standard way they’d normally play.

Forum adverts like this one are shown to any user who is not logged in. Swooping Hawks are a cheap, fast and shooty choice that can reliably keep enemy units securely outside that 12″ danger-zone other Craftworld units need to be mindful of and offer a reliable source of Mortal Wounds for dealing with those feisty hordes. They can also be used in a Webway Strike, popping up 9″ from an enemy unit and filling it with anywhere from 20 single elf squad to 80 two elf squads shuriken shots that re-roll 1s to hit.

This is on top of the degrading characteristics Movement, BS, WS, etc that eventually render your titan entirely worthless.

Still damn useful in Matched Play as well. Your other troop choices don’t necessarily gain anything from being in a Saim-Hann detachment, aside fielding squads of Guardian Defenders to camp objectives. That friendly unit may make an out-of-sequence shooting attack. After a friendly Asuryani unit shoots, it can move 7″ as if it was the movement phase; however, it may not advance as part of this extra move and will be unable to charge that turn.

Thus, the Pulse Laser is best used against hordes of infantry, where the numbers pose by troops is a danger to the vehicles using any form of slow charging weapons.

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